i've been thinking a lot about choices lately. how an image can change drastically with different color scheme or light sources or line quality. a good artist makes smart and fast and sometimes hard choices to make his idea across as best he can in he shortest time.
a lot of times i have an image in my head but i lack the skill to execute it. the ultimate challenge is trying to find the best ways to get close to that image with the tools that i have.
first try. i had an image in my head went to my comfort zone in PS but i didnt like how it turned out all:
sometimes when i don't have time or energy to render and i need an image to be powerful i power up the ol' flash and draw the outline with the brush tool. it has an ink quality and flexible line-art that cant be achieved on photoshop. gives an image a certain dramatic feel. here's what i got:
i liked it better but it still needed colors. since this is more of an experimental phase i decided to go for a totally different direction:
i didnt have a clear idea of what i wanted - i just messed around with hue\sat and blending modes until i couldnt tell if something was better or worse then before. i wasn't happy with the end result.
3rd attempt. this time i added a story, which is always a good idea, and kept everything simple and decisive.
i really getting back to drawing and im hooked on a new random character generator for fantasy heroes - http://daily-hero.deviantart.com/
and there's a catch - you need to finish the image within 24 hours from the time you rolled your character, which is just the handicap i needed.
roll 1 - male, goblin, support, range, lightning:
roll 2 - male, dwarf, support, ranged, nature:
roll 3 - male, ghost/spirit, warrior, ranged, nature: